Narrative Designer | Writer | Game Designer


I am Yevgeny, a Game Designer with over 6 years of experience, specializing in Narrative Design and Game Writing. Previously, a Screenwriter.


Core Skills:
Narrative design ✦ Interactive storytelling ✦ Lore and worldbuilding

Writing Skills:
Screenwriting Linear and branching dialogue ✦ Fluff ✦ Barks

Technical Skills:
Quest and level design ✦ Character design ✦ In-engine implementation

Tools/Software:
Twine ✦ Unity ✦ G-Suite ✦ Miro ✦ Articy ✦ Confluence ✦ Jira

Languages:
English ✦ Hebrew ✦ Russian

Portfolio


This is the list of projects I was involved in, including links to writing samples:


5 Tips on Writing: with Yevgeny Blinov (2024, Twist Tales)


I'm honored to be featured in EarReality's "5 Tips on Writing" series!
In my blog post, I delve into the heart of storytelling, offering my best tips on Plot Development, Worldbuilding, Character Development, and more.

My Involvement Links:
5 Tips on Writing

Five Heroes: The King's War (2022, Banditos Studio)


Five Heroes is a story-driven turn-based RPG.
I wrote the story and dialogue and designed the narrative, quests, and levels.
I collaborated with artists and programmers and implemented the content in Unity.

My Involvement Links:
Story Campaign 1Campaign 2Campaign 3NPC DialogueLevel Design Process & Methodology

Solaria: Dawn of Heroes (2023, Glaive Games)


Solaria is a Diablo-like ARPG with a unique multi-hero system.
I laid the worldbuilding foundation - lore, history, factions, and species.
I wrote the storyline and backstories for characters, NPCs, and bosses.

My Involvement Links:
LoreMain Characters

Links - WebsiteSteam

Solar Sails: Space Pirates (Cosmic Duck Games, unreleased)


Solar Sails is a space-action RPG with adventure elements.
I developed the game's narrative - lore, history, factions, species, and characters.
I wrote the story, developed quests, and designed the core systems.

My Involvement Links:
LoreStory + CharactersCharacter Systems Design Quest Design Flavor Text

Link - Website

Greater Powers (Darkstar Games, unreleased)


Greater Powers is an indie RPG with skyship combat.
I developed the game's lore - history, factions, species, and characters.
I collaborated with other writers to lay out the story campaign and write quests.

My Involvement Links:
LoreCharacters

Links - WebsiteSteam

Eden Falling (Razor Edge Games, unreleased)


Eden Falling is a survival post-apocalyptic RPG.
I collaborated with other writers to develop the lore, factions, and characters.
I designed non-linear quests and wrote short linear stories.

My Involvement Links:
Linear Story (Screenplay)Non-linear Quest (Twine)

Judge 3D (2021, Crazy Labs)


Judge 3D is a narrative-driven Hyper-Casual game.
I wrote short non-linear stories with branching dialogue for late-game content.
I developed a narrative pipeline that allowed a faster production of new stories.

My Involvement Links:
Branching Dialogue 1Branching Dialogue 2

The Lonely Odyssey (2023, Narrative Game-Jam project)


The Lonely Odyssey is a non-linear text adventure game made on Twine.
My team developed it during a Narrative Game Jam. We won the 1st place :)
I wrote branching dialogue and edited the narrative descriptions.

My Involvement Links:
Writing SamplesPlay on Itch.io

Short Films (2017-2018, written and directed by me)


I wrote and directed "On the Ledge" during my filmmaking studies at the university, and later another film, "Latte, Sugar-Free", independently.
"On the Ledge" was selected and screened at the international NNF Film Festival.

My Short Films Links:
"On the Ledge""Latte, Sugar-Free"

Recommendations


Shiri Blumenthal
Independent Creator, Artist, Animator
I hired Yevgeny for script consulting and rewriting dialogues for the story-based game "Odyssey in the Dead Sea". Yevgeny went above and beyond throughout the writing process, contributing to the structure, plot, and game design. He is professional, works efficiently, is full of ideas, and has consistently done more than expected to help improve the game.

Elad Lebovitch
Banditos Studio, Founder & CEO
Yevgeny has a great combination of innovative ideas, narrative, and character design along with a technical skillset that allows him to be extremely versatile. He is open to feedback and I had a great time working with him on our RPG.

Yiftach Ringel
Banditos Studio, Founder & CTO
Yevgeny designed the narrative, levels, and some of the characters for our game. His excellent ideas and technical skills helped make the game interesting, engaging, and even funny for our players. He is open to feedback and discussion and doesn’t mind doing multiple iterations until he gets the job done right.

Anthony Williams III
Razor Edge Games, Writing Team Lead
Yevgeny's ability to lead instantly after joining the team shortly before the request was astounding to watch. He is creative, bright, and adaptable. A pleasure to have on the team! Anyone who has the opportunity to have him on their team is lucky but also well-equipped for any challenge.

Neema Ejercito
Razor Edge Games, Game Writer
Working with Yevgeny is one of the things I will miss most about Razor Edge. In the short amount of time I've worked with him, he skillfully managed his team, seemed to know how to build us up according to our strengths, and was more than helpful when it came to our weaknesses. He was excellent at keeping us on track and pushing us forward.

Alla Dovhaliuk
Game Writing School, Senior Narrative Designer, Lecturer
Yevgeny has completed the Game Narrative Design course and the Game Writer course at an Online school by Alla Dovhaliuk. He mastered the course program excellently, being one of the most proactive in the groups. I highly recommend Yevgeny as a responsible, creative specialist who is passionate about game writing and game narrative design.
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