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English ✦ Hebrew ✦ Russian

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Narrative Designer | Writer | Game Designer


I am Yevgeny, a Game Designer with 7 years of experience, specializing in Narrative & Quest Design, Writing, and Worldbuilding. Previously, a Screenwriter.


Core Skills:
Narrative design ✦ Quest design ✦ Storytelling ✦ Lore and worldbuilding

Writing Skills:
Screenwriting Linear and branching dialogue ✦ Flavor text ✦ Barks

Technical Skills:
Level design ✦ Character design ✦ In-engine implementation

Tools/Software:
Twine ✦ Unity ✦ G-Suite ✦ Miro ✦ Articy ✦ Confluence ✦ Jira


Portfolio


This is the list of projects I was involved in, including links to writing samples:


5 Tips on Writing: with Yevgeny Blinov (2024, Twist Tales)


I'm honored to be featured in EarReality's "5 Tips on Writing" series!
In my blog post, I offer my best writing tips on plot, worldbuilding, and character development. As a member of the Twist community, I'm writing branching narratives and quests for EarReality - a platform for interactive audio stories.

My Involvement Links:
5 Tips on Writing Branching Dialogue Level/Quest Design Process

Five Heroes: The King's War (2021-2023, Banditos Studio)


Five Heroes is a story-driven turn-based RPG, inspired by the Heroes series.
I led the content creation - wrote, designed, and produced 100+ quests; coordinated artists and devs, and improved the game's store rating from 4.1 to 4.5.

My Involvement Links:
Quest 1 Quest 2Quest 3NPC Dialogue Barks Level Map Designs
Full Story Campaigns - Campaign 1Campaign 2

Links - WebsiteSteam

Solar Sails: Space Pirates (Cosmic Duck Games, unreleased)


Solar Sails is a space-action RPG with adventure elements.
I developed the game's narrative: lore, story, quests, characters, dialogue, barks, and descriptions; as well as designed complex narrative and RPG systems.

My Involvement Links:
LoreLinear QuestBranching QuestFlavor Text
Characters+NPCsCharacter System Design

Solaria: Dawn of Heroes (2023, Glaive Games)


Solaria is a Diablo-like ARPG with a unique multi-hero system.
I laid the worldbuilding foundation - lore, history, factions, species - wrote the story, designed 15 quests, and enriched the world with 24 characters, NPCs, and bosses.

My Involvement Links:
LoreMain Characters

Link - Website

Greater Powers (Darkstar Games, unreleased)


Greater Powers is an indie action RPG with skyship combat.
As a part of the writing team, I developed the game's lore, history, factions, species, and locations, and coordinated concept artists to design 6 major NPCs.

My Involvement Links:
Lore

Links - WebsiteSteam

Eden Falling (Razor Edge Games, unreleased)


Eden Falling is a post-apocalyptic RPG with survival elements and moral choices.
I led a team of 4 writers to develop the game's lore, factions, and characters. As a writer, I designed 2 large non-linear quests and wrote 2 episodic short stories.

My Involvement Links:
Branching Quest

Judge 3D (2021, Crazy Labs)


Judge 3D is a narrative-driven Hyper-Casual game.
I wrote 28 short, non-linear stories with branching dialogue for premium content.
Thanks to my narrative content, the game's store rating improved from 3.1 to 4.1

My Involvement Links:
Branching Dialogue

Joe's Adventure (Oligame, unreleased)


Joe's Adventure is a cancelled 3D puzzle-platformer for PC and Consoles.
I led the content creation - wrote the story, cutscenes, dialogue; coordinated artists, devs, and level designers to create engaging environmental puzzles.

My Involvement Links:
Quest & Map Design

The Lonely Odyssey (2023, Narrative Game-Jam project)


The Lonely Odyssey is a non-linear text adventure game made on Twine.
I developed it with my team during a Narrative Game Jam. We won the 1st place :)
I wrote branching dialogue and edited the narrative descriptions.

My Involvement Links:
Text Adventure

Short Films (2017-2018, written and directed by me)


I wrote and directed "On the Ledge" during my filmmaking studies at the university, and later another film, "Latte, Sugar-Free", independently.
"On the Ledge" was selected and screened at the international NNF Film Festival.

My Short Film Links:
"On the Ledge""Latte, Sugar-Free"

Recommendations


Tomer Loubaton
Oligame, Founder & CEO
Yevgeny brought with him a wealth of experience and a deep understanding of industry workflows. He showed great adaptability, adjusting smoothly to evolving requirements, all while maintaining a high professional standard. He was always patient, yet assertive when it came to ensuring the narrative remained accurate and aligned with the game's vision.

Shiri Blumenthal
Independent Creator, Artist, Animator
I hired Yevgeny for script consulting and rewriting dialogues for the story-based game "Odyssey in the Dead Sea". Yevgeny went above and beyond throughout the writing process, contributing to the structure, plot, and game design. He is professional, works efficiently, is full of ideas, and has consistently done more than expected to help improve the game.

Elad Lebovitch
Banditos Studio, Founder & CEO
Yevgeny has a great combination of innovative ideas, narrative, and character design along with a technical skillset that allows him to be extremely versatile. He is open to feedback and I had a great time working with him on our RPG.

Yiftach Ringel
Banditos Studio, Founder & CTO
Yevgeny designed the narrative, levels, and some of the characters for our game. His excellent ideas and technical skills helped make the game interesting, engaging, and even funny for our players. He is open to feedback and discussion and doesn’t mind doing multiple iterations until he gets the job done right.

Anthony Williams III
Razor Edge Games, Writing Team Lead
Yevgeny's ability to lead instantly after joining the team shortly before the request was astounding to watch. He is creative, bright, and adaptable. A pleasure to have on the team! Anyone who has the opportunity to have him on their team is lucky but also well-equipped for any challenge.

Neema Ejercito
Razor Edge Games, Game Writer
Working with Yevgeny is one of the things I will miss most about Razor Edge. In the short amount of time I've worked with him, he skillfully managed his team, seemed to know how to build us up according to our strengths, and was more than helpful when it came to our weaknesses. He was excellent at keeping us on track and pushing us forward.

Alla Dovhaliuk
Game Writing School, Senior Narrative Designer, Lecturer
Yevgeny has completed the Game Narrative Design course and the Game Writer course at an Online school by Alla Dovhaliuk. He mastered the course program excellently, being one of the most proactive in the groups. I highly recommend Yevgeny as a responsible, creative specialist who is passionate about game writing and game narrative design.
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